How do you do 2D drawing in BMAX and OGL?

BlitzMax Forums/BlitzMax OpenGL Programming/How do you do 2D drawing in BMAX and OGL?

@NC:
Instead of going into an elaborate explanation stating that it's doable but not fast or a good idea, I'll just tell you that you can't do it.

Really, though, it's not a good idea to be trying to do 'true' 2D stuff with OpenGL last I checked.

Whys that, seeing as MAX2D uses OpenGL to draw with?

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I knew this would stumble me, any ideas on how to convert RGB values into readable OpenGL ones?

Normal RGB 255 colour ranges, and HEX $000000 - $ FFFFFF. Would be terrific.


Thanks for the help,
THUMBZ