Another verlet question - suspension.

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I think I got you Jeremy, basically calculate how the car mass spreads a load over each of the wheels which is touching the ground. I'm pretty sure I could do that.

I'm trying something similar atm Clarks - the suspension is reasonable i.e. the car body moves about while the wheels are better at hugging the track. I'm getting wheels coming off the surface when I do a fast turn but I think a kind of downforce applied as above should stabalise this. Here's hoping!!

The cool thing is that the body automatically nosedives when you slam the brakes on now and vice verca when you accelerate.