OdeMax

BlitzMax Forums/BlitzMax Programming/OdeMax

@viper, thx m8!
world demo bug is known about, think i did actually fix it
btw theres a debug ode lib on www.traklink.com ...

@dangerdave
kool, hope you like it, dont forget to contribute a demo!

@bradford
sussed your mistake yet?

OdeMax v0.06 out soon, it will feature changable global contact parameters (done)
and tri-mesh, can only get it working with spheres at the mo, even with the trimesh bug fixes from cvs
looking at the C samples again I notice they suffer from similar bugs...

need to sort out some kind of texturing method for the
milkshape loader...