50, animated, un-textured MD2s, 888 Tris / 477 verts per model (about 44,500 polys total)
Full screen @ 800*600 res, decent FPS! :)

20

Very basic implementation at the moment, I'm hoping instancing will improve the ram situation, and prevent texture thrashing when I get round to that.
Tom
Full screen @ 800*600 res, decent FPS! :)

20

Very basic implementation at the moment, I'm hoping instancing will improve the ram situation, and prevent texture thrashing when I get round to that.
Tom