Well, all physics (collision and the rest) are controlled by ode, so the time for the physics and all the rest is very limited and controlled.
A demo of my game:
http://www.lcuriel.arrakis.es/CarDemoKuRi.rar
The problem is looking at the gas station, but perhaps not in this demo, i have it pretty much advanced.
For example, if i disable the cubic map (not dinamic of course), the problem is gone. So i think the problem is the sum of all the little effects.
Thanks for all the answers.
A demo of my game:
http://www.lcuriel.arrakis.es/CarDemoKuRi.rar
The problem is looking at the gas station, but perhaps not in this demo, i have it pretty much advanced.
For example, if i disable the cubic map (not dinamic of course), the problem is gone. So i think the problem is the sum of all the little effects.
Thanks for all the answers.