Pixel Manipulating ala SetBuffer()

BlitzMax Forums/BlitzMax Beginners Area/Pixel Manipulating ala SetBuffer()

I'll try and get time tonight.
List what it is you want to do as the code I gave before is used to lock an image to create a pixmap, read/write pixel the pixmap, unlock to update the image, display the image.
I'm assuming you want to join two images BEFORE you do this which is simply draw image1, draw image2, grab image3 and then do the read/write.