I myself chose BlitzPlus because the basic 2D stuff is faster in BlitzPlus, because it does not require DirectX7 and because it has some additional functionality like the GUI stuff.
I might have chosen Blitz3D if I had wanted real-time rotation, lightning or other such 3D effects.
If you already have Blitz3D, why not give it a try and see if it's good enough for you project?
I might have chosen Blitz3D if I had wanted real-time rotation, lightning or other such 3D effects.
If you already have Blitz3D, why not give it a try and see if it's good enough for you project?