Texturing Performance

Blitz3D Forums/Blitz3D Programming/Texturing Performance


The Scene has no more than 4000 Faces. When i disable the textures the fps keeps at 120. Enabling the textures at some points it drops down to exactly the half (60). I have noticed this problem some times before.

Any Help?



To me that sounds like a vsync problem... how do you flip, do you vsync on or off?