Creating Scanlines

BlitzPlus Forums/BlitzPlus Programming/Creating Scanlines

I thought about that Arctic fox. However. This game must be
flexible for graphic artists because I want to add an import
tileset function into the game. The tiles are 17*21px original
size. The gfx procedure must be simple so everyone can
make tilesets without stretching and adding a scanline filter
to it.

So what I have done is: I made a bitmap with black lines
and purple lines (purple=transparent)
Unfortunally it is not half-transparent.
The tiles are stretched within the game to double sized
tiles. On top of that there is the scanline image. Works
pretty fast though. but I need it to be tested on a
moderate system.So any volenteers in the near future?

You can get a free full version ;)