Using Multiple Textures

BlitzMax Forums/BlitzMax OpenGL Programming/Using Multiple Textures

@Col: I dont see anything, apart from an untextured 6 sided Quad

@Extron: You can see the cube with all six different textures (one for each side)?

@Evak: I have a Geforce 4 MX card, so if what your saying is true, then I should have no problems at all.

@ALL: Is there anything at all wrong with the code, as I cant see any textures at all in it's current state?

Thanks