Saving Games

Blitz3D Forums/Blitz3D Programming/Saving Games

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Save-Game is a thing that should be implemented from beginning on. It's very hard to add it to a game that has already a certain size.
I agree. That, and making sure you have some code that deletes current entities and types from memory, for instance before loading your game or before switching levels you will need to clear the current level, all enemies, power-ups, ... It's a real pain to look trough your code for anything you could have missed that could cause a memory leak.