Jedive ODE Wrapper

Blitz3D Forums/Blitz3D Userlibs/Jedive ODE Wrapper

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You see, this is what I'm talking about:
The Blitz Equivalent function might be the same as:
dCreateCylinder%(space,radius#*2,length#*2)


This is how you would expect it to work, but it doesn't work properly in V1.02 because the visible cylinder length is wrong, try it and see! (using CCylinder not Cylinder - which is broken)

The changes I've made to the CCylinder function will allow this to now work... give me strength :)