Entity made of entities

Blitz3D Forums/Blitz3D Programming/Entity made of entities

If you rig your basic model as you would and put the arms and legs on, then animate as per usual. Then remove the arms and legs but leave the bones where they are then you can still animate using the blitz animate commands and get the entityyaw pitch etc from the children put your seperate arm and leg entities in said child positions. Hey presto, all working and able to fly off whenever they want!