Hi,
Another version of the demo with a few tweaks, bug-fixes and changes can be found here:
http://www.rsbrowndog.f2s.com/SUPERBLITZBROSDEMO3.zip
Quick cut 'n' paste from the readme:
I'm interested to hear thoughts on these latest changes and suggestions for further changes/improvements.
Cheers,
Ryan
Another version of the demo with a few tweaks, bug-fixes and changes can be found here:
http://www.rsbrowndog.f2s.com/SUPERBLITZBROSDEMO3.zip
Quick cut 'n' paste from the readme:
This is the third demo version of my game, this version contains
a number of tweaks and bug-fixes. The most significant changes in
this version are:
- Coins do not all reappear when you die! I could tell that
players were finding this aspect of the gameplay highly
frustrating so now coins are on a timer and will reappear after a
certain time and be deducted from your collection total. This
means that if you take too long, or die too many times you will
have to collect those early coins again!
- Option to turn off moving floors! A number of people told me
that playing my game made them feel dizzy and/or sick. I think
this might be caused by the constantly moving floor beneath the
player so there is now an option in the main menu to toggle this
on and off. Just hit backspace at the menu.
a number of tweaks and bug-fixes. The most significant changes in
this version are:
- Coins do not all reappear when you die! I could tell that
players were finding this aspect of the gameplay highly
frustrating so now coins are on a timer and will reappear after a
certain time and be deducted from your collection total. This
means that if you take too long, or die too many times you will
have to collect those early coins again!
- Option to turn off moving floors! A number of people told me
that playing my game made them feel dizzy and/or sick. I think
this might be caused by the constantly moving floor beneath the
player so there is now an option in the main menu to toggle this
on and off. Just hit backspace at the menu.
I'm interested to hear thoughts on these latest changes and suggestions for further changes/improvements.
Cheers,
Ryan