Opinions on object oriented programming

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First of all, this has nothing to do with type access, and second of all, I don't see how Blitz3D is any easyier than BlitzMAX.

It has to do with how objects in a link list are accessed. If you don't see how being able to go:

a.Alien = First Alien
g = After a


Isn't easier than the way we have to do it in Max, then you need your head checked.