Here's a good one:
If we can claim (quite rightly) that Blitz scenes/levels can be huge - square kilometres in size, what sort of accuracy could we claim for the placing/scaling of entites - less than a millimetre?
Strange question I know, but someone asked me recently, and I couldn't think of an appropriate answer.
All suggestions welcome.
If we can claim (quite rightly) that Blitz scenes/levels can be huge - square kilometres in size, what sort of accuracy could we claim for the placing/scaling of entites - less than a millimetre?
Strange question I know, but someone asked me recently, and I couldn't think of an appropriate answer.
All suggestions welcome.