Simple Alpha Problem?

Blitz3D Forums/Blitz3D Programming/Simple Alpha Problem?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

This is probably simple but I am stumped -.-

Using EntityAlpha on a mesh the mesh is either completely invisible at alpha 0.0 or completely visible at anything higher e.g. 0.1-1.0

I have tried the same command on a cube and the cube is alphad correctly.

I have even tried

Function alphamesh(mesh%,alpha#)
EntityAlpha mesh%,alpha#
If CountChildren(mesh%)>0
For child=1 To CountChildren (mesh%)
alphamesh(GetChild(mesh%,child),alpha#)
Next 
EndIf
End Function 

to make sure I get any child meshes but it still doesn't work.

I am sure I have missed something obvious , plz tell me what it is ^^