Loading in lightmap textures

Blitz3D Forums/Blitz3D Programming/Loading in lightmap textures

Even if you wanna use 3DS or X file format. You have to export 2 meshes. One with textures you normally apply on it, and second with only lightmap texture applied on it. Here is the code..



That's not true if you use the b3d format, which is why you should never be using .x and .3ds formats.