Tokamak possible in Multi-User Online?

Blitz3D Forums/Blitz3D Userlibs/Tokamak possible in Multi-User Online?

In the code I have posted, only the physics is running at a fix FPS, the rest of the code (graphics eg) is running at the maximum available speed. And who cares about a fix FPS for the physics?

Also, I am not sure that:
TOKSIM_Advance 0.25
TOKSIM_Advance 0.25
is equivalent to
TOKSIM_Advance 0.5

This have to be check, but I bet it's not equivalent, and that a slight difference could happen from this...