And a possible bug?
;PositionEntity o\ent,dBodyGetPositionX#(o\body),dBodyGetPositionY#(o\body),dBodyGetPositionZ#(o\body)
;RotateEntity o\ent,dBodyGetPitch(o\body),dBodyGetYaw(o\body),dBodyGetRoll(o\body)
...does not work.
;PositionEntity o\ent,dBodyGetPositionX#(o\body),dBodyGetPositionY#(o\body),dBodyGetPositionZ#(o\body)
;RotateEntity o\ent,dBodyGetPitch(o\body),dBodyGetYaw(o\body),dBodyGetRoll(o\body)
...does not work.