Why does dBodyAddForceAtPos add so much force?

Blitz3D Forums/Blitz3D Userlibs/Why does dBodyAddForceAtPos add so much force?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I think this thread has run its due corse. Name calling and even number calling is not needed.