Mixing 3D and 2D in Blitz

BlitzMax Forums/BlitzMax OpenGL Programming/Mixing 3D and 2D in Blitz

Suppose I wanted to make a street fighter type game where most of the graphics are 2d sprites, but I wanted a real 3d floor/ceiling. Is there a way to mix an OpenGL perspective projection and then go back to the regular Blitz one?

Anyone done this yet?