Dreamora - the argument has occured.. http://www.blitzbasic.com/Community/posts.php?topic=42819 My general argument is that bmax shouldn't particularly cater to C++ programmers (Not C, actually)
Good points on GUI mod, but these are more general language suggestions though. Maybe make another thread for module suggestions?
Mark, you can say "Maybe" for a few of them, If you would like to implement them but it might be too hard/take time away from making modules in high demand (3D/GUI). Also, Dreamora, these language features should be implemented before since they will make writing gui/3d mods much better/elegant. Particulary Private/Properties for the GUI, as you can for instance, set the field "width" of a control and the property will call the apropriate internal commands.
Good points on GUI mod, but these are more general language suggestions though. Maybe make another thread for module suggestions?
Mark, you can say "Maybe" for a few of them, If you would like to implement them but it might be too hard/take time away from making modules in high demand (3D/GUI). Also, Dreamora, these language features should be implemented before since they will make writing gui/3d mods much better/elegant. Particulary Private/Properties for the GUI, as you can for instance, set the field "width" of a control and the property will call the apropriate internal commands.