What program did you make it in?
If you see a untextured side, and it is pure black, that side won't show, unless you do some really weird stuff that I don't really want to mess with. Basically just reverse vertex direction or something.
If you see a untextured side, and it is pure black, that side won't show, unless you do some really weird stuff that I don't really want to mess with. Basically just reverse vertex direction or something.