Big NAN Troubles ...

Blitz3D Forums/Blitz3D Programming/Big NAN Troubles ...

An Owner of a GeForce FX5600 reported a bugous behaviour of one of my products: While my App only does a:

Text 0,0,EntityX(player,1)...

His Machine sometimes writes "NAN" (not a number) to the screen, instead of the current position. It also seems like he was kicked out of his location without any reason after a mouse movement, and ends up in the darkes space (tho I use the MouseSpeed funtion only for rotation).

I haven't be able to reproduce thie NAN thing on my machine, is this something GeForce specific, or maybe a Driver Version thing?

Thanks.