Carmack's Reverse - (stencil shadows) here it is.

Blitz3D Forums/Blitz3D Programming/Carmack's Reverse - (stencil shadows) here it is.

hey, that's dead easy. just tell me what's this c++. Seriously - I'm looking forward to finally see smooth shadows with blitz3D. Especially something that would work nicely with an FPS enviroment.