Collisions

Blitz3D Forums/Blitz3D Programming/Collisions

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Hi all,

Why I am getting weird things happen when I test collision of the same type? Eg

collisions typebadguy,typebadguy,2,1 ;doesnt work fine

Or is this not allowed? Im spawning 'one' new type (in this case a cube) every random 1 to 3 seconds and without testing collision on the same type it works as I would expect, but with the line above added, I get 3 or 4 types spawning together and their coordinates have changed like they pushed each other out the way (or collided) - What I am I doing wrong?

Any help is most appreciated.

Cheers,
Paulo