Arrays are much simpler than types, look at my first example:
dim mesh(5)
for n=0 to 5
mesh(n) = loadmesh("meshname_"+n+".b3d")
next
Then you just have mesh(0) mesh(1) mesh(2) etc.
dim mesh(5)
for n=0 to 5
mesh(n) = loadmesh("meshname_"+n+".b3d")
next
Then you just have mesh(0) mesh(1) mesh(2) etc.