BasicGL for BlitzMax (beta)

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They work for me by simply putting the basicgl.mod into pub.mod and trying the samples.
However, I do get memory error when 'esc' each sample. This in on my laptop which has a few problems with BMX.
<edit> and Thor demo needs global thor[4]
<edit><edit> Some later ones cause gMVRENDER errors but it's 99% my graphics card.