Problems with ParticleCandy 1.5.2

Blitz3D Forums/Blitz3D Programming/Problems with ParticleCandy 1.5.2

fall_x

But you may not want to clear all emitters.

An explosion for example - expanding sphere to give the impression of a shockwave + PCandy emitter. When the sphere is a certain size, the attached emitter is deleted, and then the sphere entity is freed - explosion over.