Sporadic crashes at renderworld.

Blitz3D Forums/Blitz3D Programming/Sporadic crashes at renderworld.

I had blue screens (BSODs) some time ago when I used to renderworld twice each frame, using 2 cameras for stereoscopic view. It seemed windows wasn't happy when my App didn't let it "breath" from time to time. Adding a Delay 1 after Flip solved this problem.

BTW No Enemies -
jfk - I am wondering - did you make Slim Shady and Texture Wobbler?
Of course, if I would add something to my .SIG that isn't my work, I would declare this explicitly. Just 2 Freeware Apps for you Blitzers. Tho Wobbler could be done better, and Slim Shady is based on YAL, the lightmapper source that can be found in the code archives.