GLui

Miscellaneous Forums/Blitz Showcase/GLui

Honestly, the arcball is the only thing I think GLUI has going for it.

Compare GLUI to my GUI, for example. My GUI is cross platform (it doesn't use anything platform dependent, anyway- if BlitzMax refuses to compile it on other platforms then that's its fault), completely skinnable, would have had every gadget known to man had I not decided to move to C++. Anyhow, my point is that there are a lot of GUIs out there that would really hold their own against GLUI.

I'm not attacking you or insulting your work, just pointing out that GLUI is really not that good looking. And with its automatic layout system, it doesn't help much for creating a custom UI (e.g., putting stuff where you want it instead of hoping GLUI puts it in the right spot).

For example, you could use GTK+, which is very nice by the way. Or you could also use Qt, but... eh.. its license is downright horrible.

So don't take this the wrong way, I just wanted to point out that everything is going to look dated (Win98-dated, I'd say) through GLUI. Given the option, I'd use Whidbey for everything, but since that isn't 'out' yet (it can be used in VS 2005, but since I don't use that it's more hassle than it's worth) I'm sticking with my own hand-written GUIs.