Well ya, we knew that ;-) I was about to say why can't you let them work with some memory that the coder allocates, but then again - that's what a bank is :-D *doh* AHhhhhhh, the good old days.
How about a PokeVar and PeekVar commands then, that specifically let you write to variable content memory? That memory is already allocated. It'd be more elegant than having to define a bank just to change 4 bytes. ???
How about a PokeVar and PeekVar commands then, that specifically let you write to variable content memory? That memory is already allocated. It'd be more elegant than having to define a bank just to change 4 bytes. ???