Organization

Blitz3D Forums/Blitz3D Programming/Organization

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Opto,

You use as many Types you need to define each individual 'object'. You will have more flexibility. Simply find all the common properties for a 'gun' and make those the fields. By changing the values of the fields you can create a variety of guns. You apply this method to Ammo, Particles, Vehicles, Trees, etc.