oh, BTW, for Blender...i use also x...but a modificated script of original one...is located at Jox site: www.mindfloaters.de That one works perfect with Ultimate Unwrap. Ben, the original author, released a last version for Ultimate Unwrap , but I have not tested that one. I have more options to tweak the export with Jox's version of it.
The 3 packages I have tested to work well with X : Character Fx, Blender, XSI. And for blitz3d projects, UU being not only the uvmapping tool, but also the final conversion step.
Actually I helped also in testing with UU the Hash Am Amtex export, and other user's Maya x export. Worked both well.
The 3 packages I have tested to work well with X : Character Fx, Blender, XSI. And for blitz3d projects, UU being not only the uvmapping tool, but also the final conversion step.
Actually I helped also in testing with UU the Hash Am Amtex export, and other user's Maya x export. Worked both well.