Hi PaulJG,
Thanks for the tutorials... very useful.
What people are trying to say is you have left the 'f' on some parms which cause problems in bmx.
Check 'Setting up an OpenGl window' where the
glVertex3f( 0.0, 1.0,-10.0) is OK (no 'f's)
but later, such as 'The Screen Objects', you suggest adding...
glColor3f(0.0f,1.0f,0.0f); // Add me
glVertex3f( 0.0f, 1.0f, -10.0f);
which causes problems.
Thanks for the tutorials... very useful.
What people are trying to say is you have left the 'f' on some parms which cause problems in bmx.
Check 'Setting up an OpenGl window' where the
glVertex3f( 0.0, 1.0,-10.0) is OK (no 'f's)
but later, such as 'The Screen Objects', you suggest adding...
glColor3f(0.0f,1.0f,0.0f); // Add me
glVertex3f( 0.0f, 1.0f, -10.0f);
which causes problems.