GF2 has no anisotrop but trilinear mipmap filtering which solves the banding issue as well.
actual cards use brilinear filtering, a adaptive and "intelligent" version of bilinear which solves the banding without the performance break ins of trilinear ;)
actual cards use brilinear filtering, a adaptive and "intelligent" version of bilinear which solves the banding without the performance break ins of trilinear ;)