Erm, the string class is exposed to modification, but it is in C. mod\brl.mod\blitz.mod\blitz_string.c
I've edited it before but with not much luck since I'm more used to basic. After adding a function, you must also add a reference in the struct within the .c file, within the .h file, and within the blitz_classes.i file.
BTW, there is really no way of saying how bmax thinks of its basic variable types. Presumably just data types since there are no fields/methods, but you never know.
I've edited it before but with not much luck since I'm more used to basic. After adding a function, you must also add a reference in the struct within the .c file, within the .h file, and within the blitz_classes.i file.
BTW, there is really no way of saying how bmax thinks of its basic variable types. Presumably just data types since there are no fields/methods, but you never know.