Thanks Teamonkey. That's what i'm look for.
I had to make a minor change:
It seems to take a bit more code to do it compared to BlitzClassic. But it is ok.
Robert, i appreciate your help. But sometimes it isn't necessary to cycle through the entire list every gameloop.
Ghislain
I had to make a minor change:
currentType:TMyType = TMyType ( currentLink.value () )
It seems to take a bit more code to do it compared to BlitzClassic. But it is ok.
Robert, i appreciate your help. But sometimes it isn't necessary to cycle through the entire list every gameloop.
Ghislain