Yeah something similar to this:
Type Alien Field X Field Y Field Z Field Mesh End Type Alien_Template=LoadMesh("Alien.3DS") For AlienCounter = 1 to 10 New_Alien.Alien = New Alien New_Alien\X = Rand(0-50,50) New_Alien\Y = Rand(10,20) New_Alien\Z = Rand(0-50,50) New_Alien\Mesh = CopyEntity(Alien_Template) Next