Blitz3D update?

Blitz3D Forums/Blitz3D Programming/Blitz3D update?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Sybixsus - never say never ;-)
They may find out soon that this could be the wrong horse they bet on - not that I wish that...

But if so, they would be glad if the old supporters are still around.
And without AddOn or Update (whatever you call it) we would have to leave for some other solution - sooner or later - because there is too much missing and too many annoying workarounds...

And to add to this - what is wrong to have two horses in one race?

RaGR - what exactly do you want adding to Blitz3D? Sounds a bit vague at the moment.

What do you expect, Beaker? Shall I spend hours or days writing a catalog with full description and documentation? Just for fun? Because the only one who it would be addressed to will never read it anyway?
As I said: think before you write, people. And do not kill important threads this way. Because if there is a chance that Blitz Research has the time to read this, then only if its short and impressive. Not filled with rubbish and quick shots.
We must know if the support has finally ended - or if we can expect more to come.
And no speculation from users as you and me - the only one who knows has to explain that.
We have a saying in Germany (translated something like that): Better an end with a shock than shocks without end.
Just read that in english its: better a calamitous end than an endless calamity. ;-)