Non-blocking accept() function for sockets

BlitzMax Forums/BlitzMax Programming/Non-blocking accept() function for sockets

Thanks for the info Mark... I figured that select_ would do something like that... but unlike the other commands, it was hard to figure it out from the C and Python tutorials how it translates to Blitz.

A brief explanation of how select works in Blitz would be greatly appreciated (it isn't covered in the docs)!