Based on an Audi A2 (ish)... decided to send it into the future a bit!
Still got to do some more internal detail (like the driver) and finish up the detail on the texture.
The body and internal detail is textured with a 512x512 texture and stands at 1256 triangles. The wheels are a 256x256 texture with bags of space for other stuff and are 210 triangles each. So for the whole car you're talking 2096 triangles.
The first set of screenshots are direct from blitz.
[img
http://homepage.ntlworld.com/rob.farley/milkshape/screenshot.jpg]
Still got to do some more internal detail (like the driver) and finish up the detail on the texture.
The body and internal detail is textured with a 512x512 texture and stands at 1256 triangles. The wheels are a 256x256 texture with bags of space for other stuff and are 210 triangles each. So for the whole car you're talking 2096 triangles.
The first set of screenshots are direct from blitz.
[img
http://homepage.ntlworld.com/rob.farley/milkshape/screenshot.jpg]