on most lowend system you have to be happy if the have opengl 1.2.
Don't see any use of higher opengl for basic 2D. what is the use of opengl 1.3 in software mode?
sure for a more featurerich 2D some higher end features would be nice like S3TC compressed textures, more hardware blendmodes and if possible usage of VBO and other optimised static mesh stuff to speed up the 2D stuff even furher.
Don't see any use of higher opengl for basic 2D. what is the use of opengl 1.3 in software mode?
sure for a more featurerich 2D some higher end features would be nice like S3TC compressed textures, more hardware blendmodes and if possible usage of VBO and other optimised static mesh stuff to speed up the 2D stuff even furher.