Hiding entities when they are not on screen

Blitz3D Forums/Blitz3D Programming/Hiding entities when they are not on screen

Ok, this is giving me an FPS-increase of 10 (when there are lots of trees on the screen) to 50 (in less populates areas) :O
Great, it's running at 40-80fps now instead of 25-35fps. Quite an improvement! :)