Network Game

Blitz3D Forums/Blitz3D Programming/Network Game

Yes you can mix UDP and TCP, but would need to use 2 ports. One port for TCP and the other port for UDP. Then you would have to read each port seperatly. This does not mean you would need to create 2 totally seperate messaging scheams( codes ), you could simple call your NetHandler(Message) function after reading in a stream from either port. This is as long as you keep the message format consistant.