creating lightsources

BlitzMax Forums/BlitzMax Programming/creating lightsources

@mephitis mephitis
I'm a complete novice, but in order to change each vert's color couldn't you just use the following inside glBegin()/glEnd() ?:
glColor3f(r, g, b) 'Set The Color
glVertex2D(x, y) 'Pick vert
(oops I just realized that this only creates new verts with set color! Oh well )