Thanks, and I got the sound fx from the samples that came with B3D(they are royalty free, right?.) :)
Hmmm... I should make it so bob is invulnerable for 3 seconds when you start each level.
There is some stuff in the Readme that might help with what to collect, but I should make an in-game guide I guess.
The one thats blue, and the one thats not a flame. :)
Hmmm... I should make it so bob is invulnerable for 3 seconds when you start each level.
There is some stuff in the Readme that might help with what to collect, but I should make an in-game guide I guess.
Which blob is bob? :o
The one thats blue, and the one thats not a flame. :)