Does BlitzMax have ENUMs?

BlitzMax Forums/BlitzMax Beginners Area/Does BlitzMax have ENUMs?

Here's a way to fake it:

Type PrimitiveType Final
     Const TriangleList = 1
     Const QuadList = 2
     Const Polygon = 3
     Const TriangleStrip = 4
     Const TriangleFan = 5
End Type


But anyways, I'd much rather prefer built-in support for enumerators.