AHH! i missed out the coordinates!!
irot = (irot +1) Mod 360
RotateTexture itex,irot
u# = Cos(irot) / 2
v# = Sin(irot) / 2
PositionTexture itex,(u-.5),(v-.5)
you can see what was missing!! haha Thanks DJWoodgate!
irot = (irot +1) Mod 360
RotateTexture itex,irot
u# = Cos(irot) / 2
v# = Sin(irot) / 2
PositionTexture itex,(u-.5),(v-.5)
you can see what was missing!! haha Thanks DJWoodgate!